The world of emulation does not stop. If a few days ago we talked about the impressive Wii emulator U Cemu, today it’s the turn of Citra, a fully functional Nintendo 3DS emulator for Windows and Mac capable of running 100% games and scaling 3D graphics to show resolutions much greater than the original of the Nintendo console.
This Open Source project launched its first public version in 2015 as experimental software that did not include frontend and had to operate from the command line. In just two years Citra is able to run many titles of the catalog at 60fps and resolutions 400 × 200 of the original screen. This brutal jump makes certain games, if the textures and models are sufficiently defined in series, seem completely different. Play The Legend of Zelda: Link Between Worlds or Super Mario 3D Land full screen with an Xbox 360 gamepad is an experience at least, revealing.
Regarding the issue of the two screens, the emulator allows several display modes adapted to each game. We can both display both screens at the same time as showing a single and alternate with a key between the two, although the best system is to use the upper screen in full and leave the lower to its original small resolution in a corner if we need it. The tactile control is solved resorting to the mouse to realize the pulsations directly on the screen.
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When loading the ROMs, they must be decrypted, so do not accept dumps directly from backups in 3DS or 3DZ format. Tools for that purpose can easily be found on the Internet. At the level of requirements, the only truly indispensable is to use a 64-bit operating system (in the case of Windows, from 7 up) and a graphics card that supports OpenGL 3.3 or higher.
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